We've been working on VFX and Game Development for the past 14 years now.
We love so much SideFX Houdini. We make visual effect like smoke, water, cloth simulation, procedural 3D modeling and much more we do with this software. If you want to, you can make digital asset for Unreal Engine 4 tweak parameter of your asset directly in game engine. In this way, you can make perfect game with only this two excellent software.
Of course, we love Blender too. In this software, we make 3D models, sculpt and render. Also, we have experienced on Substance Painter with UDIM workflow, Zbrush, Coat 3D, Nuke, Black Magic Davinci Resolve, Black Magic Fusion and many, many more great software to do making games, cinematic, commercial, as well as app development.
We recently discovered a great software to do rendering and layout 3d stuff called Clarisse iFX. This software can handle off the limit the biggest 3D scenes ever, without any display problems. Handle over 10 trylion polygon and no more lagging on 3D viewport, no more LOD - level of detail.
Our studio also experienced in App Development. We coding in Python, VEX, C#, JavaScript, HTML and SQL. Development Framework Xamarin, Kivy, KivyMD, PySide2, PyQt5 and more. Favorite coding software IDE is Visual Studio Code and of course all code commits with GIT source control.
We expanded our experience in Cloud Computing like Linux Ubuntu in AWS, S3, Spot Instance, Azure, Oracle, Google Cloud, Real Time DataBase in Firebase.
We really like command line rendering, so much fun!
What question do you have for us? You can ask anything you want.
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